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Showing posts from February, 2019

Next Project Video Game Sequence for Dig Dug.

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So we were randomly assigned Games to make promo video sequences for. I got Dig Dug, which I played a lot as a kid. Behold the world's most eclectic storyboard:

AfterEffects Shapes and Paths.

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We then went over moving and animated changes in the properties of shapes.

AfterEffects Shapes and Bezier Curves.

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In addition to similarities with Adobe Illustration Bezier curves and timeline works similar to the animation tools in Maya.

After Effects Shape Adjustment Layers.

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A lot of the info and methods from Adobe Illustrator (from OC's Tech for Graphics class) applies to working with shapes and using them in adjustment layers.